Chapter 189 Battlefield Mechanics - Strategic Gameplay
Chapter 189 Battlefield Mechanics - Strategic Gameplay
The training grounds are vast, with clearly defined areas such as a racetrack, a shooting range, and a simulated battlefield. There are even numerous footprints and wheel tracks in the sand, and all kinds of training facilities are available.
The edge of the base is surrounded by a circle of [Fortification Level 1].
Trenches, sandbags, and bunkers are interspersed. The dark gray concrete structure is solid and thick, with shooting holes facing different directions.
[Sleeping Turtle]: "Oh my god (potato chips fall out of mouth)!"
[Tailed Beast who loves stir-fried shrimp and bamboo shoots]: "Tower defense game?"
[Pokémon's Big Three]: "I want to play too!"
【Dark Night Wind and Splendor】: "I want to write a letter!!!"
"What's going on?" Lin Yu naturally noticed the level suffixes after those names.
Training camp is training camp, what does training camp Lv1 mean?
Can it still be upgraded?
Isn't the Dark Zone a shooter?
Is it going to become a strategy game?
"I'm so excited. 117, why don't you say something?" Lu Mo's eyes were almost glued to the screen. He was obviously very interested in those buildings.
"You read that right, this is an upgradeable base, and any block within it can be upgraded individually."
"And our semi-final competition mechanism will be a simulated battle on a super large map!"
"Everyone can become the leader of their own base, constantly developing, deploying troops, capturing various strongholds on the map, and finally reaching the enemy base and annihilating them!"
117's words caused a huge uproar in the live broadcast room!
[No Regrets Coming to China]: "I'm so excited, everyone! I'm so excited! I'm announcing a special price on cucumber-flavored potato chips, only 80% off!"
[Mud Rock Awa]: "Dr. Ai, what about the 50% discount I just bought?"
【Derwin】: "It's a wronged species (funny)"
[A Totoro]: "I want to play too (cry)(cry)(cry), if you don't let me play I'll make a scene and embarrass you!"
[Monds Elf·Wendy]: "I want to play too (crying)... Wait, I can play anyway! (I have a plan)"
"First of all, I would like to introduce to you the basic buildings, development modes and basic troops in this battlefield." 117 began to introduce in a torrent of words.
"Currently, the semi-finals are still 1vs1, meaning there are only two player forces and a neutral force on a large map."
"Both teams are located at the southwest and northeast corners of the map, respectively, and initially have a small base."
"It contains the [Barracks], [Command Center], [Military Equipment Factory], [Training Ground], and [Fortifications], a total of five major buildings."
"Let me introduce the functions of these five buildings to you one by one."
The first is the [Barracks], which can produce soldiers regularly, and the most basic soldiers are our task force members.
Here is the attribute introduction of the task force members:
Role Name: Task Force (Newcomer)
Position: Ordinary soldier
血肉:头35/胸88/腿65/手60/腹70
Bullet Level: 1
Initial weapon: SCAR-L (Fire rate 500)
Initial equipment: Light safety helmet (level 1), old security bulletproof vest (level 1), 1 headset
Speed: 1.4m/s
Accuracy: 30% (hit rate of fired bullets)
Dodge: 0% (The higher the dodge rate, the lower the enemy's hit rate.)
"Level 1 military camp, produces one task force member every 30 seconds, the lowest rank is rookie."
"Each level up can improve output efficiency."
"Of course, upgrading also requires Kern coins. The higher the level, the more Kern coins are required."
"Needless to say, everyone will definitely think this task force is weak, so how can we make it stronger?"
"This has to do with our training camp."
“There are liaisons like Joel Garrison and Randall Fisher in the training camp to train the special forces.”
"Level 1 training ground, can train up to 20 people at a time. After training, the task force will be promoted one level. Training time is 2 minutes."
The second-level training ground can train up to 40 people at a time. After training, the task force will be promoted to a higher level. The training time is 1:50 seconds.
The higher the level of the training ground, the more tasks that can be trained at one time and the shorter the training time.
There are seven levels of task force: Rookie, Vanguard, Elite, Expert, Master, Ace, and Legend.
Every time you advance a level, your attributes will also be upgraded accordingly.
I'll post a special task force card of the Vanguard rank to give you a visual experience.
Name: Task Force (Vanguard)
血肉:头35/胸88/腿65/手60/腹70
Bullet Level: 1
Initial weapon: SCAR-L (Fire rate 500)
Initial equipment: Light safety helmet (level 1), old security bulletproof vest (level 1), 1 headset
Speed: 1.4m/s
Accuracy: 35% (hit rate of fired bullets)
Dodge: 5% (The higher the dodge rate, the lower the enemy's hit rate.)
"As you can see, the task force's accuracy and dodge have both increased. For every level a task force soldier reaches, their accuracy increases by 5% and their dodge increases by 5%."
"The rest of the properties remain unchanged."
In addition to training soldiers, providing them with better equipment is also a major means of improving their combat effectiveness."
"This brings us to our [Military Equipment Factory]."
The military equipment factory has two main directions: "weapons direction" and "equipment direction".
Here you can choose the weapons and equipment you want to build in batches.
For example, if I want to mass-produce "Old Security Bulletproof Vests", I must first spend a certain amount of Coins to unlock the equipment blueprints for "Old Security Bulletproof Vests".
“Then we can produce them in large quantities at a cost of a small amount of Coin.”
"A first-level military equipment factory has very few unlockable equipment blueprints, and most of the weapons are junk like the BM59 and UMP45, and their armor isn't higher than level two."
"Every time you level up, the armor you can unlock will also level up, and you can also unlock more advanced weapon blueprints."
“You can even unlock advanced weapons like Pharaoh and H4 in the later stages.”
"You might be a little confused when I say this now, but it will be clear when you see the player spectator screen."
"The equipment produced will be automatically distributed to soldiers in the barracks to replace their previous junk equipment."
"The Command Center is the core of the entire base. With each upgrade, the efficiency of commanding soldiers deployed will be greatly improved."
"It is possible to issue the latest instructions from a greater distance."
"There's a mechanism I need to explain. Although we players have a bird's-eye view of the map, we don't have omniscience."
"For us, we have no idea what's in those unexplored areas. They're shrouded in fog on the tactical map. Only when our soldiers set foot in them will the fog be cleared."
"And every time the command center levels up, you'll gain random intelligence, and a large patch of fog will randomly clear on the map."
"Knowing the information about those places in advance is undoubtedly a good thing for us as we grow."
"After all, there are many scattered resource points on the map, such as the 'Mining Area'. After occupying it, you can get a lot of gold!"
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